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Projects

lines-daw

Lines is a toy DAW - a (WIP) music production tool designed to emulate a limited hardware workstation, writen in C++

Heilbronner Kreuz

Heilbronner Kreuz is a tiny horror game created for the Austrian Cultural Forum's 2024 Game Jam with a 9 person team of awesome people.

DailyNihongo

a japanese vocab learning site

filemirror

A file indexer written in PHP

Acini

its acini its fun i promise just fucking play it

Karate

A Librus client for android

Monocykl

Monocykl is my entry for LD49. Made in 5 hours to fit the theme "Unstable".

BitSurvival

A tiny (unfinished) Java survival game based on a custom fork of Processing used as a standalone library.

TA: PS

chop chop sword pistol pew pew boing boom

Time Slicer

Time Slicer was a game I was* working on together with WalkanFL. It was created for the Brackeys Game Jam 2020.2, but has been evolving since and updates are coming maybe, never.

SimpleHTML

A small web project written in JS. It's goal was to create a simple HTML editor with live preview, ideal for begginners. It includes: Live preview, Theme customization (code) and Syntax Highlighting

The Starving Monk

My first GameJam submission, ever. Made for LD 43.

KARD

A submission to LD 44, made together with Snajper1212 and Samgus. A terrible platformer, mostly because of the lack of time.

Keep Them Alive

A submission to LD 46, made with REafiki and Dragster. Horribly glitched, but somewhat fun.

CMDImg

Useless tool to display images in console. Can convert images to ASCII, too.

CC0Importer

A Unity plugin for directly downloading and importing assets from the popular cc0textures.com website.

Loop The Loop

Fly to the beat! Try to avoid rockets and get as far as you can in this rythm-based pixel art game! Made for LD47

The lesser dungeons and nothing else

Entry for Blackthornprod GameJam #3. Not working correctly, better version soon.

The new rat king

Another game jam game

random-scripts

Just some scrips you can use, used to be called SomeUnityScripts.

Lambworks Networking

A framework for networking, currently in development

Combined Gunforce

A glitchy, unfinished game I made for Brackeys Game Jam. Still, kinda proud of how polishded SOME of the stuff is.

About me

I am a young hobbyist game developer from Warsaw, Poland. I've been creating apps and games since I was seven, starting with C (in MBED), then making projects in Scratch (a bit of a downgrade to allow me to focus on games more) and later C++. My first games were console-based, made using my little library called "cmdgfx-consolas". I also got into OOP and C++ Builder. Later, I've learnt HTML and CSS from YouTube video tutorials and started making my own webpages. I discovered Unity Engine back in 2016, and quickly fell in love with it, although at first, I encountered many problems that were mostly caused by Visual Studio's bugs. In 2017 I started a hobbyist, unofficial game studio called "FlyLamb Developers", which exists to this day. Today, I know many different programming languages, including JavaScript, C# and Python. I am working on a few game projects together with other members of FlyLamb Developers at the moment and hope to finish and release some of them soon (very unlikely, but there are some cool projects).